Sacrifice (computer Game)
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''Sacrifice'' is a
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
video game published by
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
in 2000 for
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platform. Developed by
Shiny Entertainment Shiny Entertainment, Inc. was an American video game developer based in Laguna Beach, California. Founded in October 1993 by David Perry (game developer), David Perry, Shiny was the creator of video games such as ''Earthworm Jim (video game), E ...
, the game features elements of action and other genres. Players control wizards who fight each other with spells and summoned creatures. The game was
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to Mac OS 9.2 in 2001. Unlike many of its contemporary real-time strategy games, ''Sacrifice'' places little emphasis on resource gathering and management. There is no system of workers; the players' wizards collect souls to summon creatures, and their
mana According to Melanesian and Polynesian mythology, ''mana'' is a supernatural force that permeates the universe. Anyone or anything can have ''mana''. They believed it to be a cultivation or possession of energy and power, rather than being a ...
—energy for casting spells—constantly regenerates. Players customize their attacks by choosing from spells and creatures aligned to five gods. To defeat an opponent, the player's wizard sacrifices a friendly unit at the opposing wizard's altar, thereby desecrating it and banishing the enemy wizard. Aside from a single-player campaign, ''Sacrifice'' offers a multiplayer mode, in which up to four players can play against each other over computer networks. ''Sacrifice'' was created by a small team of developers; most of the work was done by four key personnel. The graphic engine of the game uses tesselation: thousands of polygons are used to display an object and as lesser details are needed, the number of polygons is reduced. By adjusting the required level of detail, ''Sacrifice'' can be run on various machines with the highest possible quality of graphics. Complementing the graphics of the game were the voice work of professional actors, such as
Tim Curry Timothy James Curry (born 19 April 1946) is an English actor and singer. He rose to prominence for his portrayal of Dr. Frank-N-Furter in the film ''The Rocky Horror Picture Show'' (1975), reprising the role he had originated in the 1973 London ...
, and the musical compositions of
Kevin Manthei Kevin Manthei (born 1970 in Maplewood, Minnesota) is an American composer for film, television, and video games. Biography Manthei grew up in Minnesota. He played the piano in his youth and played the trumpet in high school. He graduated from th ...
. ''Sacrifice'' was praised by reviewers for the novel designs of its creatures and for its humorous content. The high level of attention needed to manage its frenetic combat was mentioned as a flaw. Despite winning several awards, ''Sacrifice'' was not a commercial success.


Gameplay

In ''Sacrifice'', players control wizards, looking over their characters from behind. Each match starts the player with a wizard and an altar. Using the keyboard and mouse, players move their wizards around a virtual world, directing armies and casting spells to eliminate their opponents. A player's wizard defeats an opponent by desecrating his or her altar through the magical "sacrifice" of a friendly unit. Wizards can cast spells that harm opponents (combat spells), heal damage taken, or summon creatures. More advanced combat spells affect large areas of the battlefield, taking the form of tornadoes and volcanoes. Casting spells requires energy, which the game represents in the form of
mana According to Melanesian and Polynesian mythology, ''mana'' is a supernatural force that permeates the universe. Anyone or anything can have ''mana''. They believed it to be a cultivation or possession of energy and power, rather than being a ...
. Recovery of mana is slow, but a wizard accelerates the process by staying close to his or her altar. Close proximity to one of several fountains of mana scattered across the world increases his or her recovery rate as well. A wizard can monopolize a mana fountain by erecting a structure known as a manalith over it. Because mana can always be regained, it is an infinite resource. Souls are the other type of resource in this game; they are used, along with mana, to summon creatures, who form the mainstay of the players' offensive capability. Unlike mana, souls are limited in quantity. Players start with a few souls and increase their resources by locating unclaimed souls, or by converting the souls of unfriendly creatures their wizards have killed. Summoned creatures are mainly classified into three classes: melee, ranged, and air (flyers). In a
rock-paper-scissors Rock paper scissors (also known by other orderings of the three items, with "rock" sometimes being called "stone," or as Rochambeau, roshambo, or ro-sham-bo) is a hand game originating in China, usually played between two people, in which each p ...
manner, each class is a counter to another. Melee creatures inflict more damage to their ranged opponents, but cannot retaliate against flyers, which in turn are vulnerable to those who can attack at range. Several creatures also have special abilities, such as creating protective magical barriers, becoming invisible, or immobilizing their opponents. Two units, manahoars and sac doctors, have special purposes. Manahoars help to recharge their summoner's mana by channeling energy from manaliths to him or her. Sac doctors are summoned to extract the souls of fallen opponents and bring them back to the altar for conversion. These units are also summoned to hold the sacrificial rituals required for desecrating enemy altars; killing a sac doctor disrupts the process. The spells and abilities of the creatures are designed along the ethos of five gods. Persephone, the Great Healer, bestows her followers with powers of regeneration and nature. Her counterpart, Charnel, God of Strife, celebrates death and decay; his creatures are
undead The undead are beings in mythology, legend, or fiction that are deceased but behave as if alive. Most commonly the term refers to corporeal forms of formerly-alive humans, such as mummies, vampires, and zombies, who have been reanimated by super ...
and his spells drains the life of others. The other three gods—James, Stratos, and Pyro—govern natural elements, granting their followers abilities associated with earth, air, and fire, respectively. Unlike other real-time strategy games released in or before 2000, ''Sacrifice''s gameplay is not focused on large-scale management of resources and bases. Instead, the game emphasizes
micromanagement In business management, micromanagement is a management style whereby a manager closely observes, controls, and/or reminds the work of their subordinates or employees. Micromanagement is generally considered to have a negative connotation, main ...
of the players' units; success in the game is linked to meticulous control of individuals or small groups to overcome enemies. Players order their armies to assume formations by pressing an assigned key or navigating through a pop-up menu. The order can also be given by moving the mouse in specific patterns without waiting for the menu to appear.


Single-player campaign

''Sacrifice''s single-player campaign begins with a meeting between the protagonist Eldred and the blind seer Mithras on a war-torn world. Through voiceovers and
cut scenes Cut may refer to: Common uses * The act of cutting, the separation of an object into two through acutely-directed force ** A type of wound ** Cut (archaeology), a hole dug in the past ** Cut (clothing), the style or shape of a garment ** Cut (ea ...
rendered by the game engine, Eldred recounts to Mithras his background and the events that led to the world's current state. Eldred was a tyrannical emperor who ruled over the world of Jhera. However, his days of rule were numbered: his subjects were rebelling, and his enemies gathered at the borders of his realm. Turning to the mystical arts for a solution, Eldred summoned a demon, Marduk, to eliminate opposition to his rule. Marduk proved uncontrollable and ravaged Jhera. Eldred fled to the world that he and Mithras stand on. The world—having suffered a past cataclysm—was riven into a collection of five floating islands. A god rules over each realm, seeking to impose his or her own agenda. The rivalries among the gods are aggravated by Mithras's prophecy of a traitor amongst them. Sensing the opportunity for a new lease on life, Eldred offers his service to the gods. The campaign spans ten missions. In each mission, the player chooses a god for Eldred to champion, receiving creatures and spells from that god. The player can build up a selection of units and spells from different gods by changing Eldred's allegiance between missions; the selections are used in later missions or multiplayer sessions. As the game progresses, the player's choices align Eldred with one god. Aside from the stated goals in each mission, there are secret objectives that if accomplished bestow bonuses to Eldred's attributes (magical and physical resistance, more mana, etc.). Midway through the campaign, Eldred encounters Marduk again. The demon taunts the wizard and announces that this world will suffer the same fate as Jhera. Eldred warns the gods; they believe one of them supports the demon and fall upon each other to eliminate the traitor. By the last stage of the campaign, Eldred has helped one god to kill the others. After the end of the wizard's narration, Mithras reveals himself as Marduk. Stratos, the traitor, had planned for the demon to appear on this world and deliver the prophecy to the gods. Marduk berates Eldred for his naivety and starts the final battle. After defeating the demon, the player chooses one of two endings for Eldred: stay and help the last god rule the world, or leave and seek his destiny in other worlds.


Multiplayer

''Sacrifice'' features the capability for players to play matches against each other over computer networks; up to four players (human- or computer-controlled) can participate in a multiplayer match. Four modes of play are available: Skirmish, Slaughter, Soul Harvest, and Domination. Skirmish's gameplay is similar to that of the single-player mode; a player wins the match by banishing the others' wizards. The winner of Domination is the wizard who controls a certain number of manaliths. The goal in Slaughter is to amass the most kills, while wizards in Soul Harvest have to collect the most souls. Initially, the multiplayer games could only be played over small-area networks of computers (
local area network A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building. By contrast, a wide area network (WAN) not only covers a larger ...
s), or over the internet through an integrated matchmaking service. Later software patches added online rankings and the capability to connect computers via
Internet Protocol Suite The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the set of communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suit ...
(TCP/IP), allowing play over the internet without the matchmaking service. The Macintosh version's matchmaking, handled by
GameRanger GameRanger is a software for Macintosh and Windows created by Australian developer Scott Kevill, which allows multiplayer games to be played online and provides social features such as chat rooms and voice chat. It was first released for Macintosh ...
, had to be installed through a patch. Multiplayer matches cannot be played between different computer platforms.


Development

''Sacrifice''s development started in August 1997. The game's lead
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
, Martin Brownlow, was inspired by '' Chaos: The Battle of Wizards'', which was released in 1985 for the
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
computer. In the old game, players take turns to control wizards, summoning creatures and casting spells to eliminate each other. Shiny desired to avoid repeating the bad experience of marketing their last product ''
Messiah In Abrahamic religions, a messiah or messias (; , ; , ; ) is a saviour or liberator of a group of people. The concepts of ''mashiach'', messianism, and of a Messianic Age originated in Judaism, and in the Hebrew Bible, in which a ''mashiach'' ...
''. Released in March 2000, the game was extravagantly promoted by Shiny during its development, and the resulting heavy scrutiny from the media greatly stressed the team who worked on the game. ''FiringSquad'' claimed that until the year of its release, no one outside the company knew of the game. However, ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' printed a number of details about the game in an issue
cover date The cover date of a periodical publication is the date displayed on the cover, which is not necessarily the true date of publication (the on-sale date or release date); later cover dates are common in magazine and comic book publishing. More unusu ...
d December 1997, and ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' reported that ''Sacrifice'' "has been hyped almost incessantly in the press, and if you placed every screenshot of the game which has been posted on the web end to end, they would easily reach to the moon and back." According to Brownlow, his team was able to concentrate on developing the game without the media or "fan base questioning every decision that gets made along the way". The bulk of the work was done by a small team. Game designer Eric Flannum, formerly of
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduat ...
, recalls that there were only three other key personnel: two programmers and an
animator An animator is an artist who creates multiple images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence. Animators can work in a variety of fields including film, television, and video gam ...
. As more game features were developed, the team expanded. Flannum was tasked to lead four
level designer In video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing difficulty t ...
s, and Jon Gwyn joined Joby Otero on the art team. After the basic features of the game had been completed, James Phinney, lead designer and producer of Blizzard's 1998 real-time strategy game ''
StarCraft ''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance am ...
'', was hired to write the plot for the single-player campaign. His first draft was used as the script for recording placeholder voiceovers, which helped the team to judge the atmosphere in the game. Later, Shiny employed professional actors, such as
Tim Curry Timothy James Curry (born 19 April 1946) is an English actor and singer. He rose to prominence for his portrayal of Dr. Frank-N-Furter in the film ''The Rocky Horror Picture Show'' (1975), reprising the role he had originated in the 1973 London ...
and
Brad Garrett Bradley Henry Gerstenfeld (born April 14, 1960), known professionally as Brad Garrett, is an American actor and stand-up comedian. Possessing a distinctive deep voice, he has appeared in numerous television and film roles in both live-action and ...
, and various voice artists, such as
Jennifer Hale Jennifer Hale is a Canadian-American voice actress. She is best known for her work in video game franchises such as ''Baldur's Gate'', ''Mass Effect'', ''Metal Gear Solid'', ''BioShock Infinite'', ''Metroid Prime'', ''Overwatch'', and '' Star Wa ...
, to record the final voices for the game's characters.
Audio filter An audio filter is a frequency dependent circuit, working in the audio frequency range, 0 Hz to 20 kHz. Audio filters can amplify (boost), pass or attenuate (cut) some frequency ranges. Many types of filters exist for different audio a ...
s altered the voices for the gods, giving them a supernatural edge appropriate to their roles. For background music, Shiny hired
Kevin Manthei Kevin Manthei (born 1970 in Maplewood, Minnesota) is an American composer for film, television, and video games. Biography Manthei grew up in Minnesota. He played the piano in his youth and played the trumpet in high school. He graduated from th ...
, who had composed many scores for video games and big- and small-screen entertainment, such as ''
Scream 3 ''Scream 3'' is a 2000 American slasher film directed by Wes Craven and written by Ehren Kruger. It stars Neve Campbell, David Arquette, Courteney Cox, Parker Posey, Patrick Dempsey, Scott Foley, Lance Henriksen, Matt Keeslar, Jenny McCarthy ...
'' and ''
Buffy the Vampire Slayer ''Buffy the Vampire Slayer'' is an American supernatural fiction, supernatural drama television series created by writer and director Joss Whedon. It is based on the Buffy the Vampire Slayer (film), 1992 film of the same name, also written by W ...
''. His compositions for ''Sacrifice'' were played by an orchestra of 25 instruments. Shiny's founder, David Perry, was so busy with the game's development that he passed over the opportunity to create a video game for the science-fiction movie ''
The Matrix ''The Matrix'' is a 1999 science fiction action film written and directed by the Wachowskis. It is the first installment in ''The Matrix'' film series, starring Keanu Reeves, Laurence Fishburne, Carrie-Anne Moss, Hugo Weaving, and Joe Pantolia ...
''.


Graphics

''Sacrifice''s graphics engine was developed from ''Messiah''s. The older game renders its characters by tesselation, using thousands of polygons to make up character models and decreasing the number of polygons when lesser details are required, such as drawing the object at a distance. A typical object in ''Sacrifice'' comprises 200 to 2,500 polygons. Shiny expanded the technology's application to the game's virtual world. The environment is not decorated with grass, flowers, and rocks by overlaying two-dimensional images of such objects on the terrain model. Instead, many tiny models of these terrain features litter the landscape. Objects in the game are composed of isosceles right triangles, each of which is infinitely divisible into two smaller isosceles right triangles. The array of infinite triangles derived from these divisions is stored in a binary triangle tree
data structure In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, a ...
, and the simplicity of the division and its data management algorithms frees up the graphic processor for other duties, allowing more resources to be spent on managing the level of detail. ''Sacrifice''s spell effects are composed of
parametric surface A parametric surface is a surface in the Euclidean space \R^3 which is defined by a parametric equation with two parameters Parametric representation is a very general way to specify a surface, as well as implicit representation. Surfaces that oc ...
s, which also can be broken down into triangles, facilitating tessellation. In early 2000, the computer industry released the first video graphics cards capable of processing
transform, clipping, and lighting Transform, clipping, and lighting (T&L or TCL) is a term used in computer graphics. Overview Transformation is the task of producing a two-dimensional view of a three-dimensional scene. Clipping means only drawing the parts of the scene that w ...
(T&L) instructions. With the appropriate software, these new cards took over the burden of T&L processing from the computer's processor, allowing more detailed graphics and smoother animation. Shiny capitalized on the breakthrough, spending a few weeks to rewrite a portion of ''Sacrifice''s software. Brownlow and his team refined and improved the game's graphics, increasing the number of polygons per model and setting the software to scan through scenes a few more times to determine what objects to render and how to display them. ''Sacrifice'' was acknowledged as the first game on the market to make full use of the new graphic cards (the GeForce 2 and
Radeon Radeon () is a brand of computer products, including graphics processing units, random-access memory, RAM disk software, and solid-state drives, produced by Radeon Technologies Group, a division of AMD. The brand was launched in 2000 by ATI Tech ...
series). Because of the adopted technology, animation in the game was smooth, without the jerkiness associated with overstressed graphical engines. For the character models, Otero and his team eschewed conventional designs inspired by ''
The Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's boo ...
'' and other fantasies. Otero's ideal was that of "form follows function", by which a creature's capabilities or purposes are readily apparent from its appearance. In his opinion, a creature designed to kill enemies by exploding itself would simply be a "cartoon-ish bomb with feet". Otero's simple designs were expanded and fleshed out in detail by Gwyn, who was also responsible for creating Eldred's model. The artists' incorporation of humor in their work did not escape the video game industry's notice; many pointed out the quirky allusion of James, God of Earth, to
Earthworm Jim ''Earthworm Jim'' is a series of platform games featuring an earthworm named Jim who wears a robotic suit and battles the forces of evil. The series is noted for its platforming and shooting gameplay, surreal humor, and edgy art style. Four game ...
, star of Shiny's previous games.


Release

By June, the major features of the game had been implemented, and Shiny proceeded to the next stage of development. It selected a thousand members of the public to participate in a
beta test A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help impro ...
of ''Sacrifice''s multiplayer modes, receiving feedback on
software bug A software bug is an error, flaw or fault in the design, development, or operation of computer software that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. The process of finding and correcting bugs i ...
s, performance issues, and possible improvements. The game's publisher,
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
, assigned its
quality assurance Quality assurance (QA) is the term used in both manufacturing and service industries to describe the systematic efforts taken to ensure that the product(s) delivered to customer(s) meet with the contractual and other agreed upon performance, design ...
department to test the single-player mode. Perry promoted the game by visiting professional game reviewers, such as FiringSquad, and giving copies of the beta version to them. On November 17, 2000, Interplay released the game for the Windows platform. Shiny packaged a
level editor In Video game, video games, a level (also referred to as a map, stage, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively-increasing ...
, Scapex, with the finished product, allowing gamers to create their own levels. The tool displays the user's changes as they are added to the level. Users have total control over the positioning of models and scripting of events, although the tool does not provide the capability to create new spells or creatures. User-created maps can be shared with other players during the connection phase of multiplayer games. Earlier in the same month, Macintosh software publisher
MacPlay MacPlay is the name used by a series of three American publishers of Macintosh video games. History MacPlay was founded in the early 1990s as a division of Interplay Entertainment. It was led by producer Bill Dugan. During this period, M ...
announced that it was
porting In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
''Sacrifice'' to the Apple computers. It took the company several months to adapt the source code to the Macintosh architecture, and on December 14, 2001, the Macintosh version of the game was released. It has almost the same features as the original version; however, Scapex was excluded from the port. Another feature left out was multiplayer mode, which MacPlay added through a software patch.


Reception

The game received "generally favorable reviews, just one point shy of "universal acclaim", according to the
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website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Initial reactions were favorable. ''Sacrifice''s art was a point of focus for reviewers: the fantasy creatures' novel designs made deep impressions on the industry. The designs were so unconventional that gaming journalist Michael Eilers remarked, "It is as if
Salvador Dalí Salvador Domingo Felipe Jacinto Dalí i Domènech, Marquess of Dalí of Púbol (; ; ; 11 May 190423 January 1989) was a Spanish Surrealism, surrealist artist renowned for his technical skill, precise draftsmanship, and the striking and bizarr ...
and
H. R. Giger Hans Ruedi Giger ( ; ; 5 February 1940 – 12 May 2014) was a Swiss artist best known for his airbrushed images that blended human physiques with machines, an art style known as " biomechanical". Giger later abandoned airbrush for pastels, mark ...
got together and played around with 3D Studio Max for a few weeks with a cooler full of
Bass Ale Bass or Basses may refer to: Fish * Bass (fish), various saltwater and freshwater species Music * Bass (sound), describing low-frequency sound or one of several instruments in the bass range: ** Bass (instrument), including: ** Acoustic bass gui ...
between them." To fellow journalist
Kieron Gillen Kieron Michael Gillen (; born 30 September 1975) is a British comic book writer and former video game and music journalist. In comics, Gillen is known for ''Phonogram'' and ''The Wicked + The Divine'', both co-created with artist Jamie McKelvie ...
, ''Sacrifice'' resembled a version of the strategy game ''
Command and Conquer ''Command & Conquer'' (''C&C'') is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game ''Dun ...
'' as designed by
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painter
Hieronymus Bosch Hieronymus Bosch (, ; born Jheronimus van Aken ;  – 9 August 1516) was a Dutch/Netherlandish painter from Brabant. He is one of the most notable representatives of the Early Netherlandish painting school. His work, generally oil on oa ...
. Aside from being impressed by the details in the graphics, ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
''s Lee Haumersen found the creatures' movements fluid and believable, remarking, "flying dragons heave their bodies through the air reminiscent of Draco in the movie ''
Dragonheart ''Dragonheart'' (stylized as ''DragonHeart'') is a 1996 fantasy adventure film directed by Rob Cohen and written by Charles Edward Pogue based on a story created by him and Patrick Read Johnson. The film stars Dennis Quaid, David Thewlis, Pete P ...
''."
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of ''
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'' summed up the weird experience of seeing his wizard at the head of "a troop of flapping, crawling, loping, whirling, hopping things" as the essence of "what gaming is all about." The game's spell effects also elicited positive reactions. '' NextGen''s Samuel Bass called them "awe-inspiring", while it was "positively breathtaking" for ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
''s John Bye to see "flaming missiles raining down on the battlefield, tornados lifting ismen up into the sky, or the ground swelling up beneath is wizard'sfeet". Although such effects were implemented in other games, as Gillen pointed out, it was a vastly different experience to watch them from the first person perspective. Previewers of ''FiringSquad'' and ''
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'' were equally overwhelmed by the stunning visual effects. Despite filling the screen with "winged, fully animated demons" and "multiple gigantic twisters spiraling gorgeously into the clouds", ''Sacrifice'' performed smoothly on the previewers' machines, impressing the staff of ''
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''. Aside from the visuals, the game's audio attracted comments. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
''s staff enjoyed listening to the story unfold through the recorded voices. They found that the voice actors did not overact their roles despite the extravagant appearances of the characters. Instead, the actors' performance conveyed an extra depth to the personalities of these characters. Haumersen noted a few flaws in the game's vocal presentation: the character models' lip movements did not match their speech, and they had a limited number of gestures to accompany the words. Michael L. House of ''
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'' was not altogether impressed, finding the voice acting to be "spotty ... ranging from hilarious to obnoxious." To several reviewers, ''Sacrifice'' was flawed in its handling of combat. They found that the game's interface—which presented a viewpoint that looked over the wizard from behind—hindered them from having a clear picture of their characters' surroundings. The game's fast-paced combat ensured that fights tended to be messy affairs, where aside from picking out their units from a chaotic mass to issue commands, players had to see to their wizards' safety, and cast spells to support their army. Reviewers commented that once a player had lost a number of early battles, his or her army could never recover from its losses to win the match. ''Sacrifice''s multiplayer games, as ''GameSpot''s Sam Parker observed, tended to be long-drawn stalemates until the wizards obtained more powerful spells. ''
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''s Keith Pullin was disappointed that the game was not designed to reward tactics; in his experience, he achieved victory by continually summoning groups of creatures to attack the enemy. Bass agreed that the game was lacking in tactical play, but other aspects impressed him enough to downplay this failing in his assessment. The intensity and excitement generated by the frenetic gameplay pleased ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
''s Dan Adams, but Bye was so frustrated by his experience that he claimed to have suffered a massive increase in blood pressure. The game's heavy demand for micromanagement convinced ''
Maximum PC ''Maximum PC'', formerly known as ''boot'', is an American magazine and website published by Future US. It focuses on cutting-edge PC hardware, with an emphasis on product reviews, step-by-step tutorials, and in-depth technical briefs. Componen ...
'' to name ''Sacrifice'' the "best argument for gamers o growa third hand", an opinion in line with Chick's comment that the interface " eemedto have been designed for one of the game's 13-fingered beasts". ''Sacrifice''s gameplay had its supporters; the staff at ''Edge'', impressed with the game's controls and visual perspective, named it one of the "few titles hat tookstrategy into the third dimension and convincingly used the extra plane for more than a dazzling 3D makeover". ''Sacrifice'' was developed and released during a period of growth for the video games market; the amount United States consumers spent on video games increased from
US$ The United States dollar (symbol: $; code: USD; also abbreviated US$ or U.S. Dollar, to distinguish it from other dollar-denominated currencies; referred to as the dollar, U.S. dollar, American dollar, or colloquially buck) is the official ...
3.2 billion in 1995 to $6.0 billion in 2000. "Solid" real-time strategy games could sell more than 100,000 copies, and those that sold less than 75,000 units were considered commercial failures by the publishers. Many real-time strategy game developers concentrated on enhancing their game's visuals without concern for innovations in gameplay. Shiny was recognized by the industry for its unconventional games, which exhibited humorous content and unique artistic designs. When it became known that the company was developing ''Sacrifice'' as its first real-time strategy game, several industry observers were keen to see whether it could deliver a quality product. No sales figures were released for ''Sacrifice'', but several members of the video game industry acknowledged the game did not sell well. James Bell,
Infogrames Atari SA (formerly Infogrames Entertainment SA) is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari, Inc. It is the current owner of the Atari brand through Atari Interactive. Bec ...
's Senior Vice President of Creative Development, said that ''Sacrifice'', although an excellent game, suffered poor sales because it was badly marketed and released at the wrong time. Another reason, offered by Gillen, for ''Sacrifice''s commercial failure was the small size of its development team. Based mostly on the efforts of four people, the game was built around their gaming preferences, failing to take into account the opinions of a wider variety; hence, the game became a niche product.


Awards and legacy

Impressing ''IGN'' with its "wonderful land full of character and imagination", ''Sacrifice'' was the gaming site's choice for the best strategy game of 2000 in its Best of 2000 Awards (but a runner-up for Readers' Choice), and was a runner-up for "Best Graphics" in both Editors' Choice and Readers' Choice. It was honored in the same year by
European Computer Trade Show The European Computer Trade Show (ECTS) was an annual trade show for the European video game industry which first ran in 1988, the last event being held in 2004. The exposition was only open to industry professionals and journalists, although it w ...
as the Best PC Game of the Show. The game was a finalist for the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain summit, better known as D.I.C.E., which includes the presentation ...
' 2000 "Strategy Game of the Year", "Computer Innovation", and "PC Game of the Year" awards, all of which went to '' Age of Empires II: The Conquerers'', ''
Deus Ex ''Deus Ex'' is a series of role-playing video games, set during the mid 21st century. Focusing on the conflict between secretive factions who wish to control the world by proxy, and the effects of transhumanistic attitudes and technologies in a ...
'', and ''
Diablo II ''Diablo II'' is an Action role-playing game, action role-playing hack and slash, hack-and-slash video game developed by Blizzard North and published by Blizzard Entertainment in 2000 for Microsoft Windows, Classic Mac OS, and macOS. The game, ...
'', respectively. The game won the award for Strategy Game at ''Computer Gaming World''s 2001 Premier Awards. It won the award for the RTS Game of the Year at the ''
CNET Gamecenter ''CNET'' (short for "Computer Network") is an American media website that publishes reviews, news, articles, blogs, podcasts, and videos on technology and consumer electronics globally. ''CNET'' originally produced content for radio and televi ...
'' Computer Game Awards for 2000, and was nominated for the Best Multiplayer Game award, which went to '' Earth 2150''. It also won the award for "Best Graphics, Artistic" at ''GameSpot''s Best and Worst of 2000 Awards, and was nominated for the "Best Sound" award, which went to ''
The Sims ''The Sims'' is a series of life simulation video games developed by Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and it is one of the best-selling video game series of all time. The games ...
''. It was a runner-up for ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
''s "2000 Strategy Game of the Year" award, which also went to ''The Sims''. The staff called it "a strategy game at heart ..with resource management and troop building playing a major part." The game did win the award for "Genre-Bender", though. The staff of ''
Computer Games Magazine ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' nominated it for their 2000 "Real-time Strategy Game of the Year" award, whose winner remains unknown. Since its release, ''Sacrifice'' had been one of ''PC Gamer UK''s Top 100 Games for at least eight consecutive years. Looking back at the history of real-time strategy gaming, Geryk pointed out that ''Sacrifice''s "depth and originality" was unparalleled in the genre and often overlooked in favor of its graphics. The staff of gaming site
UGO Ugo is the Italian form of Hugh, a widely used name of Germanic origin. Its diminutive form is Ugolino. It is also a Nigerian Igbo first name. It may refer to: People * Vgo (stonemason), medieval stonemason * Ugo Bassi, a Roman Catholic prie ...
shared a similar opinion, naming the game in 2010 as its eighteenth top strategy game of all time. Although ''Sacrifice'' was honored as a quality game, industry observers pointed out that its qualities were forgotten by most people; the staff of ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
'' said the game was "practically invisible to the gaming public", and according to Gillen, few remembered ''Sacrifice'' as the pioneer of the mouse-gesture control system, which was praised as revolutionary in
Peter Molyneux Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and '' Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: W ...
's later game '' Black & White''. Gillen further lamented that ''Sacrifice''s release heralded the end of Shiny's forays into creative game development, as the company switched to producing more mainstream products, such as ''
Enter the Matrix ''Enter the Matrix'' is a 2003 action-adventure video game developed by Shiny Entertainment and published by Infogrames under the Atari brand name. It was the first game based on ''The Matrix'' film series. Its story is concurrent with that of ...
''. Despite receiving numerous calls for a sequel, Shiny said in 2002 that it would not produce one. Years later, ''GamesRadar+'' repeated the call for a sequel while proclaiming ''Sacrifice'' "one of the most underappreciated games of all time".


References


External links


Official ''Sacrifice'' website
(archived: April 8, 2002) * * {{Authority control 2000 video games Fantasy video games Classic Mac OS games Multiplayer and single-player video games Real-time strategy video games Shiny Entertainment games Video games scored by Kevin Manthei Video games developed in the United States Windows games